Back to documentation

Exporting to Godot

Transfer your validated blockout from Cygon into a Godot scene with no manual cleanup.

Exporting from Cygon to Godot

Cygon Link supports Godot export, transferring your blockout environment directly into a Godot scene. No manual import or file conversion required.

Step-by-step

In Cygon, complete your blockout. Click File, then Export via Cygon Link. Select Godot as your target. Click Send. Open Godot. Your environment appears as a new scene node.

What transfers

Geometry, materials, collision shapes, and group names all transfer. GDScript bindings are not included and should be added in Godot after import.

Cygon is live

Start building your next environment today

No credit card. No time limit. Your first blockout is 30 minutes away.

Wooden medieval-style crane model with pulleys, hook, and structural supports.